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Building Xamarin.Forms Mobile Apps Using XAML
Building Xamarin.Forms Mobile Apps Using XAML

Leverage Xamarin.Forms to build iOS and Android apps using a single, cross-platform approach. This book is the XAML companion to the C# guide Xamarin Mobile Application Development. You'll begin with an overview of Xamarin.Forms, then move on to an in-depth XAML (eXtensible Application Markup Language) primer covering syntax, namespaces, markup extensions, constructors, and the XAML standard. XAML gives us both the power of decoupled UI development and the direct use of Xamarin.Forms elements. This book explores the core of the Xamarin.Forms mobile app UI: using layouts and FlexLayouts to position controls and views to design and build screens, formatting your UI using resource dictionaries, styles, themes and CSS, then coding user interactions with behaviors, commands, and triggers. You'll see how to use XAML to build sophisticated, robust cross-platform mobile apps and help your user get around your app using Xamarin.Forms navigation patterns. Building Xamarin.Forms Mobile Ap ...
Beginning App Development with Flutter
Beginning App Development with Flutter

Create iOS and Android apps with Flutter using just one codebase. App development on multiple platforms has historically been difficult and complex. This book breaks down complex concepts and tasks into easily digestible segments with examples, pictures, and hands-on labs with starters and solutions. In doing so, you'll develop a basic understanding of the Dart programming language; the entire Flutter development toolchain; the differences between stateful and stateless widgets; and a working knowledge of the architecture of apps. All the most important parts of app development with Flutter are covered in this book. Work with themes and styles. Develop custom widgets. Teach your app to respond to gestures like taps, swipes, and pinches. Design, create and control the layout of your app. Create tools to handle form data entry from users. And ultimately create killer multiscreen apps with navigation, menus, and tabs. Flutter is Google's new framework for creating mobile apps that ...
Learn to Program with App Inventor
Learn to Program with App Inventor

You've swiped and tapped your way through countless apps, but have you ever created one? Now you can, thanks to Learn to Program with App Inventor. In less than an hour, you'll be able to build and run your first app! App Inventor is a free software for making Android apps. All you need is a PC with an Internet connection to build your app, and a mobile phone for testing. You'll use a simple drag-and-drop interface, which minimizes errors and avoids too much typing. A certified App Inventor Master Trainer, Logan breaks down each project into logical steps, lists the components you'll need, and then shows you how to create screen designs, control program flow with conditionals and loops, and store data in variables and lists. Once you've tested the app on your phone, you can test what you learned with challenges at the end of each chapter. You'll build cool apps like: Hi, World!: Use your voice to send a text message; Practice Makes Perfect: Rehearse a speech or dance routine w ...
Kickstart Modern Android Development with Jetpack and Kotlin
Kickstart Modern Android Development with Jetpack and Kotlin

With Jetpack libraries, you can build and design high-quality, robust Android apps that have an improved architecture and work consistently across different versions and devices. This book will help you understand how Jetpack allows developers to follow best practices and architectural patterns when building Android apps while also eliminating boilerplate code. Developers working with Android and Kotlin will be able to put their knowledge to work with this condensed practical guide to building apps with the most popular Jetpack libraries, including Jetpack Compose, ViewModel, Hilt, Room, Paging, Lifecycle, and Navigation. You'll get to grips with relevant libraries and architectural patterns, including popular libraries in the Android ecosystem such as Retrofit, Coroutines, and Flow while building modern applications with real-world data. By the end of this Android app development book, you'll have learned how to leverage Jetpack libraries and your knowledge of architectural conc ...
Flash CS5.5: The Missing Manual, Flash CS5.5 Edition
Flash CS5.5: The Missing Manual, Flash CS5.5 Edition

You can build everything from simple animations to full-fledged iOS and Android apps with Flash CS5.5, but learning this complex program can be difficult-unless you have this fully updated, bestselling guide. Learn how to create gorgeous Flash effects even if you have no programming experience. With Flash CS5.5: The Missing Manual, you'll move from the basics to power-user tools with ease. ...
Flash CS6: The Missing Manual
Flash CS6: The Missing Manual

You can build everything from simple animations to full-fledged iPhone, iPad, and Android apps with Flash CS6, but learning this complex program can be difficult - unless you have this fully updated, bestselling guide. Learn how to create gorgeous Flash effects even if you have no programming experience. With Flash CS6: The Missing Manual, you'll move from the basics to power-user tools with ease. ...
Learn Java the Easy Way
Learn Java the Easy Way

Java is the world's most popular programming language, but it's known for having a steep learning curve. Learn Java the Easy Way takes the chore out of learning Java with hands-on projects that will get you building real, functioning apps right away. You'll start by familiarizing yourself with JShell, Java's interactive command line shell that allows programmers to run single lines of code and get immediate feedback. Then, you'll create a guessing game, a secret message encoder, and a multitouch bubble-drawing app for both desktop and mobile devices using Eclipse, an industry-standard IDE, and Android Studio, the development environment for making Android apps. As you build these apps, you'll learn how to: Perform calculations, manipulate text strings, and generate random colors; Use conditions, loops, and methods to make your programs responsive and concise; Create functions to reuse code and save time; Build graphical user interface (GUI) elements, including buttons, menus, pop ...
Building Arduino Projects for the Internet of Things
Building Arduino Projects for the Internet of Things

This is a book about building Arduino-powered devices for everyday use, and then connecting those devices to the Internet. If you're one of the many who have decided to build your own Arduino-powered devices for IoT applications, you've probably wished you could find a single resource - a guidebook for the eager-to-learn Arduino enthusiast - that teaches logically, methodically, and practically how the Arduino works and what you can build with it. Building Arduino Projects for the Internet of Things: Experiments with Real-World Applications is exactly what you need. Written by a software developer and solution architect who got tired of hunting and gathering various lessons for Arduino development as he taught himself all about the topic, this book gives you an incredibly strong foundation of Arduino-based device development, from which you can go in any direction according to your specific development needs and desires. Readers are introduced to the building blocks of IoT, and t ...
Kotlin Cookbook
Kotlin Cookbook

Use Kotlin to build Android apps, web applications, and more - while you learn the nuances of this popular language. With this unique cookbook, developers will learn how to apply thisJava-based language to their own projects. Both experienced programmers and those new to Kotlin will benefit from the practical recipes in this book. Author Ken Kousen (Modern Java Recipes) shows you how to solve problems with Kotlin by concentrating on your own use cases rather than on basic syntax. You provide the contextand this book supplies the answers. Already big in Android development, Kotlin can be used anywhere Java is applied, as well as for iOS development, native applications, JavaScriptgeneration, and more. Jump in and build meaningful projects with Kotlin today. Apply functional programming concepts, including lambdas, sequences, and concurrency; See how to use delegates, late initialization, and scope functions; Explore Java interoperability and access Java libraries using Kotlin; Add ...
Windows 11 Made Easy
Windows 11 Made Easy

Get started with Windows 11. This book shows you how to set up and personalize your PC in order to get the best experience from your documents, photos, and your time online. The book introduces you to the new desktop, start menu, and settings panel. It covers everything that's been changed, added, or removed. Next you will learn how to personalize and customize your PC, laptop, and tablet and how to make Windows 11 safer to use for your children and family. The book takes you through how to keep your personal information safe and secure, and how to make sure your precious documents and photos are backed-up with OneDrive. The book shows you how to use accessibility tools to make Windows 11 easier to use, see, hear, and touch, and how to have fun with Android apps and Xbox gaming. You will also learn how to become more productive, how to connect to your college or workplace, and how you can use multiple desktops and snap layouts to get stuff done. After reading this book, you wi ...
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